Heisting Soon!!


This game has been an adventure in terms of development. Creating the software engineering documentation has shed a lot of light on the AAA stealth game development process and its pitfalls for me. The most interesting challenge that this process has shown is the difficulty in a good detection system and its importance. The enemies in this game are able to see not just directly in front of them but, in a cone of space by using a combination of dot products and raycasts. The complications of this decision have been getting all of the logic to work 100% of the time. I cannot wait for players to experience the end result at the Florida Poly Game Expo on December 4th. This will also be the launch date for The Diamond Heist!!!

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